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Elegant Image Gallery Using Partitioned Container Bands

2025-06-08 13:47 Share This Article

Abstract

When creating web galleries for art collections, web designers often face a variety of formidable challenges: the collections of artworks exhibit highly variable aspect ratios, often including hundreds, if not thousands, of images, hence rendering manual arrangement impractical. Additionally, achieving responsive design across devices while preserving visual balance introduces an insurmountable layer of complexity.

The Partitioned Container Bands System addresses these challenges by dividing pages into intelligent bands that can be partitioned according to compositional rules. First, the system automatically selects and positions images based on aspect ratio compatibility. A subsequent optimisation phase then further refines partition dimensions in order to minimise distortion, supporting both horizontal and vertical band orientations, which ensures efficient space utilisation regardless of device sizes. The outcome is an automated layout engine that transforms collections of chaotic images into harmonious and responsive galleries.

Play with the Interactive Demo on this link

1. Introduction

1.1 The Challenge of Mixed Aspect Ratio Galleries

Traditional grid layouts represent the most straightforward approach to organising image galleries, but their simplicity comes at a significant cost: fixed-size cells force images into predetermined dimensions, resulting in aggressive cropping that can destroy composition, remove critical visual elements, or distort the intended framing of the artist. What should be a showcase becomes a Bed of Procrustes, where artworks are mutilated to fit arbitrary constraints.

The masonry layout, popularised by Pinterest, attempts to address these limitations by allowing variable heights within columnar structures. While this preserves aspect ratios, it introduces new problems: the inherent vertical bias creates a waterfall effect where images flow exclusively downward. This architecture particularly disadvantages landscape-oriented artworksβ€”panoramic photographs, wide paintings, and horizontal compositions are compressed into narrow columns, diminishing their visual impact and violating their natural proportions.

Furthermore, both approaches fail to create meaningful visual relationships between adjacent images. They treat each artwork as an isolated unit rather than part of a cohesive gallery experience. What is needed is a layout system that respects both the individual integrity of each image and the collective harmony of the galleryβ€”one that can accommodate diverse aspect ratios while maintaining visual flow in multiple directions and creating deliberate compositional relationships between neighbouring artworks.

1.2 Design Goals

The Partitioned Container Band system is built on four foundational principles:

  1. Aspect Ratio Preservation with Intelligent Boundaries

    Unlike traditional layouts that force arbitrary crops, the system respects natural proportions of each image while applying mathematical soft-clipping to extreme ratios. This approach prevents both excessive pan-and-scanning of ultra-wide panoramas and dominating vertical scrolls from tall images, achieving visual balance without destroying compositional integrity.

  1. Hierarchical Visual Composition

    The system implements an importance-based allocation strategy. High-priority images (scored β‰₯10) receive prominent placement in main panels with optimal sizing, while lower-scored images intelligently fill complementary spaces. This creates deliberate focal points and supporting elements, mimicking the thoughtful arrangement of a curated gallery rather than a mechanical grid.

  1. True Responsive Architecture

    Beyond simple breakpoints, the system employs a virtual column mechanism that fundamentally restructures layouts across devices. A 4-column desktop gallery does not merely compress to mobileβ€”it regenerates with entirely different band arrangements, orientations, and partitioning rules optimised for each screen dimension.

  1. Seamless Dynamic Reconstruction

    When viewport changes occurβ€”whether from device rotation, window resizing, or split-screen activationβ€”the system performs complete layout regeneration rather than naive scaling. Bands are re-evaluated, images are re-selected for optimal fit, and partitioning rules are reapplied, ensuring every state maintains the same level of visual sophistication as the initial render.

1.3 Overview of the Solution

The Partitioned Container Band system introduces a fundamentally new approach to gallery layout through four interconnected mechanisms that work in concert to create harmonious, responsive image arrangements.

Container Bands: The Foundation

At its core, the system divides the gallery into discrete horizontal or vertical bandsβ€”think of them as intelligent rows that can adapt their internal structure. Each band maintains a consistent height (or width when vertical) and can host multiple images through internal partitioning. Unlike rigid grid rows, these bands are living containers that understand their content and can optimise their dimensions accordingly. A single gallery might contain dozens of bands, each potentially following different organisational rules while maintaining overall cohesion.

Rule-Based Partitioning Architecture

Within each band, a sophisticated rule system governs how space is divided. Nine primary rules (labelled A through I, plus O for single images) define patterns ranging from simple two-panel splits to complex five-panel arrangements. Rule A might divide a band into main and subsidiary panels, while Rule E1 creates a 2Γ—2 grid within the band's sub-panel. The system intelligently selects rules based on available images and their characteristicsβ€”a highly important panoramic photo might trigger Rule O for full-width display, while a collection of portraits could invoke Rule G's L-shaped arrangement. This rule-based approach ensures visual variety while maintaining structural logic.

Intelligent Aspect Ratio Matching

Rather than forcing images into predetermined slots, the system actively selects images whose aspect ratios best match the spaces created by partitioning. Using tolerance bands (Β±20%, Β±33%, and Β±50% ratio matching), the algorithm searches for optimal image-to-space partnerships. A 16:9 partition seeks landscape images, while a 9:16 space pulls from portrait-oriented content. This bidirectional matchingβ€”spaces finding images and images finding spacesβ€”ensures minimal distortion and maximum visual impact. When perfect matches aren't available, the system gracefully degrades to the best available option.

Multi-Phase Layout Optimisation

After initial placement, a sophisticated post-processing pipeline refines the layout through several optimisation passes. Underfilled bands are merged or repositioned, empty panels are eliminated with their siblings expanding to compensate, and resize handles between panels are fine-tuned using hill-climbing algorithms to minimise aspect ratio distortion. The system even reorders certain band configurations for better visual flowβ€”moving single-image bands to create breathing room or combining sparse arrangements into denser, more engaging compositions. This isn't mere cleanup; it's an intelligent refinement process that elevates a mechanical layout into an aesthetically considered gallery.

Together, these four systems create a layout engine that thinks like a curatorβ€”understanding not just the technical requirements of responsive design, but the artistic demands of presenting visual content in its best light.

2. Core Concepts

2.1 Container Bands

Container Bands form the fundamental building blocks of the layout systemβ€”flexible strips that can orient either horizontally or vertically to contain one or more images. Each band operates as an independent layout unit with three core properties: height, orientation, and a governing partitioning rule.

Dual-Panel Architecture

Every Container Band follows a hierarchical two-panel structure:

The Main Panel serves as the primary focal area, exclusively reserved for high-importance images (epic score β‰₯ 10). This panel remains unpartitioned, ensuring the featured image receives maximum visual impact without subdivision. In the DOM, it carries the class main leaf and always occupies the β€˜A’ position in the panel hierarchy.

The Sub-Panel acts as a flexible companion space designed for filler images. Unlike the main panel, it can be subdivided according to the partitioning rule of the bandβ€”split into two, three, or even four sections. When Rule O is applied, the sub-panel merges entirely with the main panel, creating a single, undivided space for showcasing a particularly important image.

Dynamic Orientation

Bands intelligently switch between horizontal and vertical orientations based on their position in the column layout. The mustBeVertical() function uses an random number generator in assistance with arithmetic sequence to determine controlled randomised position for the vertically oriented bands. This dynamic reorientation maximises space efficiency and still maintains visual harmony across the gallery.

Dimensional Flexibility

Band dimensions are not fixedβ€”they adapt based on their collective aspect ratios of the content. A band containing a panoramic main image naturally expands its height, while one featuring a tall portrait may compress. This breathing behaviour ensures each band provides appropriate space for its contents while maintaining harmony with neighbouring bands.

Adaptive Height Calculation

While bands maintain a fixed width spanning two columns (or one column when vertical), their height adapts dynamically based on the aspect ratio of the main image. The heightfun() function calculates optimal band height using the formula height = INTERNAL_WIDTH / (2 Γ— mainImageRatio), with constraints between 0.5 and 2.0 times the base dimension. This ensures that a band containing a wide panoramic image receives less height to maintain proportions, while a band featuring square or portrait images expands vertically. The result is a gallery where each band provides exactly the vertical space needed for its contents to display without distortion.

2.2 Partitioning Rules

The system employs nine distinct partitioning rules that determine how space within each band is divided. Each rule creates a specific geometric pattern optimised for different combinations of image aspect ratios and importance levels.

Rule O: Singular Display

The simplest yet most impactful rule, Rule O eliminates all partitioning to create a single, uninterrupted space. Reserved for images with exceptional importance scores (β‰₯80) or extreme landscape orientations (aspect ratio β‰₯1.5), this rule allows marquee pieces to command full band width. The resulting showcase panel is ideal for panoramic photographs, cinematic stills, or artwork demanding undivided attention.

Rule A: Binary Split

The foundational partitioning rule splits a band into two equal-priority panels: main (A) and sub (B). This creates a simple side-by-side arrangement where both images receive substantial space. The split ratio dynamically adjusts based on the main image's aspect ratioβ€”a 16:9 main image might claim 60% of the band width, leaving 40% for the sub panel. This rule serves as both a primary layout option and a fallback when complex rules cannot find suitable filler images.

Rule B: Vertical Triptych

These rules maintain the main panel while dividing the sub-panel into two vertical sections. The vertical split creates a natural hierarchy: one prominent image paired with two supporting images in a tower formation. This arrangement excels when the main image is landscape-oriented and the fillers are portraits or squares.

Rule E1: Columnar Quad Grid

Divides the sub-panel into a 2Γ—2 grid by first creating two columns, then splitting each column horizontally. The resulting four panels (B, C, D, E) can accommodate diverse aspect ratiosβ€”vertical images in each column work particularly well. The resize handles allow fine-tuning: the column ratio (BD:CE) and individual row ratios within each column (B:D and C:E) can be adjusted independently, creating layouts like 60-40 column split with 70-30 row divisions.

Rule E2: Row-Based Quad Grid

The inverse of E1, this rule creates two rows first, then divides each row into two panels. This produces a more horizontally-oriented 2Γ—2 grid where landscape images naturally fit. The hierarchy differs from E1β€”images flow left-to-right, top-to-bottom rather than in columns. Like E1, three resize handles control the overall row ratio (BC:DE) and column ratios within each row.

Rule F1: Top-Heavy L-Shape

Creates an asymmetric four-panel arrangement with panel B occupying the entire top row while C and D share the bottom row. This top-heavy composition works excellently when the main image pairs with one important landscape filler (B) and two smaller square or portrait images below. The resize system allows adjusting both the row height ratio (B:CD) and the bottom row's internal division (C:D).

Rule F2: Bottom-Heavy L-Shape

Inverts F1's structureβ€”panels B and C share the top row while D commands the entire bottom row. This arrangement suits situations where the main image works best with two smaller companions above and one substantial landscape image below. The three-way resize control maintains flexibility in both row heights and top-row column distribution.

Rule G: Offset Columns

A sophisticated three-panel arrangement where B and D stack vertically in one column while C occupies the full height of the other column. The mustBeFlipped() function can reverse the column order based on band position. This creates a natural triptych with one tall image (C) balanced against two shorter images. Perfect for showcasing a portrait-oriented filler alongside square images.

Rule I: Horizontal Trinity

The simplest three-panel layout arranges B and C side-by-side in the sub-panel area, creating three images in a clean horizontal row. Unlike other rules, this maintains equal heights across all panels, making it ideal for collections of images with similar aspect ratios. The single resize handle adjusts the B:C ratio, allowing fine-tuning of the relative emphasis between the two filler images.

Each rule includes intelligent fallback logicβ€”if the system cannot find appropriate filler images for a complex rule, it gracefully downgrades to simpler arrangements, ensuring every band receives optimal treatment regardless of available image inventory.

2.3 Image Classification

The Partitioned Container Band system employs a sophisticated classification scheme that considers both image importance and geometric properties to orchestrate optimal placements throughout the gallery.

Epic Images: The Gallery Anchors

Images designated as β€œepic” (importance score β‰₯ 10) form the structural backbone of the gallery layout. These high-priority images exclusively occupy main panels, ensuring they receive prominent placement and maximum visual impact. The system processes epic images first, treating each as a seed around which an entire band is constructed.

For ultra-epic images (score β‰₯ 80), the system applies special handling: these marquee pieces preferentially receive Rule O (full-band display) or rules that minimise subdivision (A, I). The algorithm even modifies its rule selection based on epic statusβ€”a score-90 panoramic image might bypass complex rules entirely in favour of an uninterrupted showcase, while a score-50 image could anchor a more intricate five-panel arrangement.

Lesser Images: The Supporting Cast

Images scoring below 10 serve as intelligent filler content, but β€œlesser” doesn't mean unimportantβ€”these images provide visual rhythm, context, and breathing room that make the epic images shine. The system maintains these images in a separate pool, drawing from them based on geometric compatibility rather than display order.

When epic images run low, the system promotes lesser images dynamically: let img = lesser.randomPop(); important.push(img). This ensures the gallery maintains visual density even with imbalanced image sets. Lesser images can occupy any sub-panel position (B, C, D, E) and are selected purely based on aspect ratio compatibility with available spaces.

Aspect Ratio Intelligence

Beyond simple wide/tall classifications, the system employs nuanced aspect ratio analysis for placement decisions:

Special Handling for Edge Cases

The classification system includes special logic for problematic scenarios:

3. Deep Dive into the Implementation

The Partitioned Container Band system relies on a JavaScript implementation that translates the conceptual partitioning rules into tangible gallery layouts. This section examines the core classes, algorithms, and data structures that manage the arrangement of images according to the rules described in previous sections.

The implementation balances several competing demands: maintaining clean separation between layout logic and DOM manipulation, providing programmatic control over panel proportions during layout generation, and supporting flexible rule-based partitioning combined with the resize handle system. The following sections detail how these capabilities are implemented through the system's class structure and algorithms.

3.1 The PartitionedBand Class

The PartitionedBand class manages individual bands within the gallery, handling the creation, partitioning, image assignment, and optimisation for each container band.

class PartitionedBand {
  // Core properties
  ord = undefined                    // Band ordinal (position in gallery)
  mainPanel = document.createElement('bandpanel')  // Primary image container
  subPanel = document.createElement('bandpanel')   // Partitionable filler space
  #images = []                       // Private array of assigned images
  picturePanels = []                 // All panels that can hold images
  panelLetters = []                  // Panel identifiers (A, B, C, D, E)
  
  // Resize system
  resizeHandles = {}                 // Handle ID -> handle object mapping
  resizeFactors = {}                 // Handle ID -> split ratio (0.0-1.0)
  
  // Calculated dimensions
  mainPanelWidthPerc = 0            // Main panel width as percentage
  mainPanelWidth = 0                // Main panel width in pixels
  height = 0                        // Band height in pixels
  subPanelWidthPerc = {}            // Letter -> width percentage mapping
  subPanelHeightPerc = {}           // Letter -> height percentage mapping
  
  rule = ''                         // Active partitioning rule (A-I, O)
  #isThreeCol = false               // Three-column layout indicator
}

Panel Hierarchy and DOM Structure

The class constructs a nested DOM hierarchy that mirrors the logical panel structure. At the root, each band contains either one panel (Rule O) or two panels (main + sub). The sub-panel may contain additional intermediate containers that themselves hold leaf panels:

#createLeafPanel(panel) {
  let r = document.createElement('bandpanel')
  r.className = 'leaf'
  r.setAttribute('panel', panel)  // Panel letter identifier
  return r
}

#createIntermediatePanel() {
  let r = document.createElement('bandpanel')
  return r  // No 'leaf' class - this will contain other panels
}

For complex rules like E1, the DOM structure becomes deeply nested. The band contains main and sub panels, the sub panel contains two intermediate column containers, and each column contains two leaf panelsβ€”creating a precise 2Γ—2 grid while maintaining logical groupings.

Dynamic Panel Creation Based on Rules

The constructor's switch statement dynamically builds the appropriate panel structure for each rule. Here's how Rule E1 constructs its 2Γ—2 grid:

case 'E1':
  // Create four leaf panels
  panelB = this.#createLeafPanel('B')
  panelC = this.#createLeafPanel('C')
  panelD = this.#createLeafPanel('D')
  panelE = this.#createLeafPanel('E')
  
  // Create intermediate containers for columns
  panelBD = this.#createIntermediatePanel()
  panelCE = this.#createIntermediatePanel()
  setColRow(panelBD, 1, 2)  // 1 column, 2 rows
  setColRow(panelCE, 1, 2)  // 1 column, 2 rows
  
  // Build the hierarchy
  setColRow(this.subPanel, 2, 1)  // 2 columns, 1 row
  panelBD.appendChild(panelB)
  panelBD.appendChild(panelD)
  panelCE.appendChild(panelC)
  panelCE.appendChild(panelE)
  this.subPanel.appendChild(panelBD)
  this.subPanel.appendChild(panelCE)
  
  // Register panels for image assignment
  this.#addPicturePanel(panelB, 'B')
  this.#addPicturePanel(panelD, 'D')
  this.#addPicturePanel(panelC, 'C')
  this.#addPicturePanel(panelE, 'E')

Resize Handle System

Perhaps the most sophisticated aspect of the class is the resize handle system, which enables fine-tuning of panel proportions after initial calculation:

#createResizeHandle(panelA, panelB) {
  const handleId = `${panelA.getAttribute('panel')}-${panelB.getAttribute('panel')}`
  this.resizeFactors[handleId] = 0.5  // Initial 50-50 split
  
  return {
    setRatio: (ratio) => {
      this.resizeFactors[handleId] = coerceIn(ratio, 0.05, 0.95)
      this.#updatePanelSizes(panelA, panelB, handleId)
    },
    
    getRatio: () => this.resizeFactors[handleId],
    
    adjustRatio: (delta) => {
      const currentRatio = this.resizeFactors[handleId]
      const newRatio = coerceIn(currentRatio + delta, 0.05, 0.95)
      this.resizeFactors[handleId] = newRatio
      this.#updatePanelSizes(panelA, panelB, handleId)
      return newRatio
    }
  }
}

Each handle maintains a ratio between 0.05 and 0.95, preventing complete panel collapse while allowing significant adjustment. The #updatePanelSizes method translates these ratios into CSS Grid fractional units (fr), enabling smooth, proportional resizing:

if (isHorizontal) {
  const cols = parentGrid.style.gridTemplateColumns.split(' ')
  cols[indexA] = `${ratio}fr`
  cols[indexB] = `${1 - ratio}fr`
  parentGrid.style.gridTemplateColumns = cols.join(' ')
}

This architecture enables the optimisation phase to programmatically adjust hundreds of panel boundaries, iteratively reducing aspect ratio distortion across the entire gallery.

3.2 Image Ratio Processing

The system employs sophisticated mathematical transformations to handle the wide spectrum of aspect ratios found in real-world image collections. From extreme panoramas to towering vertical shots, these functions ensure that no single image can dominate or disrupt the gallery's visual balance.

The clipfun: Soft Boundary Mathematics

At the core of ratio processing lies clipfun, a carefully tuned mathematical function that applies soft clipping to normalised aspect ratios:

function clipfun(x0) {
  const clip_p = 0.444
  const clip_p1 = Math.sqrt(1.0 - 2.0 * clip_p)
  const clip_lim = 1.0 / (1.0 + clip_p1)

  let x = x0 * (1.0 + clip_p1) / 2.0
  let t = 0.5 * clip_p1

  if (Math.abs(x0) >= clip_lim) return 0.5 * Math.sign(x0)

  let y0 = (x < -t) ?
    ((x*x + x + 0.25) / clip_p - 0.5) :
  (x > t) ?
    (-(x*x - x + 0.25) / clip_p + 0.5) :
    (x * 2.0 * clip_lim)

  return y0  // returns -0.5 .. 0.5
}

The magic number clip_p = 0.444 determines the transition smoothness. This value, derived through empirical testing, creates a pleasant visual boundary where extreme ratios are gently compressed rather than harshly cut off.

For the mathematical structure of the function, please refer to section 7.2.

clippedImageDim: Ratio Space Transformation

The clippedImageDim function applies the clipping transformation to actual image aspect ratios:

function clippedImageDim(rawRatio) {
  let workDim = (rawRatio < 1.0) ? (1/rawRatio) : rawRatio
  let clippedDim = clipfun(workDim / 4)
  
  return (rawRatio < 1.0) ? (0.25/clippedDim) : (4*clippedDim)
}

This function performs a crucial three-step transformation:

  1. Normalisation: Ratios are converted to always be β‰₯ 1.0 (landscape orientation) for consistent processing
  1. Scaling and Clipping: The ratio is divided by 4 to fit the ratio into the expected input of the clipfun then processed through the function
  1. Reconstruction: The clipped value is scaled back and orientation is restored

The division by 4 establishes that a 1:1 aspect ratio represents the β€œnormal” maximumβ€”anything beyond this gets increasingly compressed. For example:

Mathematical Basis for Optimisation

This preprocessing serves multiple optimisation goals:

  1. Visual Weight Balancing: Without clipping, a single 32:9 ultrawide image would demand excessive horizontal space, forcing the entire band to shrink vertically to maintain the image's proportions. This would create an awkwardly thin strip that disrupts the gallery's visual flow. The clipping ensures no image monopolises gallery real estate at the expense of its neighbours.
  1. Algorithm Stability: By bounding ratios to a reasonable range, the band height calculation height = INTERNAL_WIDTH / (2 Γ— ratio) avoids extreme values that could break layout logic or create degenerate cases.
  1. Aspect Ratio Error Minimisation: During the RMS error calculation phase, clipped ratios prevent outliers from dominating the optimisation. A single unclipped 100:1 ratio could skew the entire error metric, causing the algorithm to optimise for an edge case rather than the majority of images.
  1. Perceptual Uniformity: The quadratic transitions in clipfun mirror human perceptionβ€”the visual difference between 2:1 and 3:1 feels larger than between 10:1 and 11:1. The function compresses ratios in a way that maintains perceptual spacing.

This mathematical foundation ensures that whether a gallery contains standard 3:2 photographs or experimental 21:9 artistic pieces, the layout algorithm can accommodate them all while maintaining visual coherence and mathematical stability.

3.3 Band Height Calculation

The system's ability to create visually balanced galleries hinges on intelligent band height calculation. Each band must provide enough vertical space for its images while maintaining harmony with neighbouring bandsβ€”too tall and it wastes space, too short and images become cramped.

The heightfun Formula: Adaptive Height Generation

The core height calculation employs a deceptively simple formula that produces sophisticated results:

#heightfun(imgRatio) {
  const MAX = 0.5 * (4/3) * INTERNAL_WIDTH
  const MIN = 0.5 / (4/3) * INTERNAL_WIDTH
  return coerceIn(1 / (2*imgRatio) * INTERNAL_WIDTH, MIN, MAX)
}

Breaking down the formula height = INTERNAL_WIDTH / (2 Γ— imgRatio):

The factor of 2 ensures that the main panel, which typically occupies 40-60% of the band width, displays its image without distortion. This creates a balanced starting point that the sub-panels can work with.

Constraint Boundaries: Preventing Extremes

The MIN and MAX constants establish critical boundaries:

const MAX = 0.5 * (4/3) * INTERNAL_WIDTH  // 512 pixels
const MIN = 0.5 / (4/3) * INTERNAL_WIDTH  // 288 pixels

These constraints, based on the classic 4:3 aspect ratio, serve multiple purposes:

  1. Maximum Height (512px): Prevents portrait-oriented main images from creating excessively tall bands that would dominate the viewport and create scrolling dead zones
  1. Minimum Height (288px): Ensures even extreme panoramas maintain enough height for sub-panel images to remain visible and clickable
  1. Golden Range: The 288-512 pixel range represents approximately 37-67% of the standard band width, maintaining pleasant proportions

Dynamic Relationship with Main Image Aspect Ratio

The height calculation creates an inverse relationship with the main image's aspect ratio, producing intuitive results:

Special Case: Rule O Handling

For Rule O (single image display), the height calculation abandons the standard formula entirely:

if ('O' == this.rule) {
  this.height = Math.round(INTERNAL_WIDTH / mainImageRatio)|0
}

This allows showcase images to display at their natural aspect ratio without any height constraints, creating full-width presentations that can span vertically as needed.

Interaction with Vertical Bands

When mustBeVertical() returns true, the height calculation adapts to work with vertical orientation. The system reinterprets the β€œheight” as the horizontal span, using INT_WIDTH_VERT (384 pixels) as the base dimension. This ensures vertical bands maintain proportional relationships with their horizontal counterparts while respecting the different spatial constraints of column-based layouts.

The beauty of this system lies in its simplicityβ€”a single formula with two constraints produces band heights that feel natural across an enormous range of image types, from ultra-wide cinematics to towering phone screenshots, while maintaining the visual coherence essential for professional gallery presentation.

3.4 Dynamic Panel Sizing

After establishing the overall height of the band, the system must determine how to divide the internal space between main and sub-panels, then further partition sub-panels according to their rules. This multi-stage sizing process ensures each image receives appropriate space while maintaining the structural integrity of the band.

adjustBandPartitioning: The Master Orchestrator

The adjustBandPartitioning method serves as the central hub for all dimension calculations:

adjustBandPartitioning() {
  let mainImageRatio = this.#images[0].ratio
  
  // Calculate band height based on main image
  if ('O' == this.rule) {
    this.height = Math.round(INTERNAL_WIDTH / mainImageRatio)|0
  } else {
    this.height = Math.round(this.#heightfun(mainImageRatio))|0
  }
  
  // Calculate main panel width
  let widthPx = ('O' == this.rule) ? INTERNAL_WIDTH : this.height * mainImageRatio
  this.mainPanelWidth = widthPx
  
  // Determine panel percentages based on orientation
  if (!this.isVertical()) {
    this.mainPanelWidthPerc = widthPx / INTERNAL_WIDTH * 100
    // Calculate sub-panel dimensions...
  } else {
    // Vertical orientation uses width percentages as heights
    let heightPx = ('O' == this.rule) ? INTERNAL_WIDTH : INT_WIDTH_VERT / mainImageRatio
    this.mainPanelWidthPerc = heightPx / INTERNAL_WIDTH * 100
    // Calculate sub-panel dimensions...
  }
}

This method executes a careful dance: first determining the band's overall dimensions, then calculating how much space the main panel requires, and finally distributing the remaining space among sub-panels.

Sub-Panel Percentage Calculations

The percentage distribution follows rule-specific patterns. For horizontal bands:

// Rule A, B: Simple split
this.subPanelWidthPerc.B = 1.0 - (widthPx / INTERNAL_WIDTH)
this.subPanelWidthPerc.C = this.subPanelWidthPerc.B

// Rule E1, E2: Half-width columns
this.subPanelWidthPerc.B = (1.0 - (widthPx / INTERNAL_WIDTH)) / 2
this.subPanelWidthPerc.C = this.subPanelWidthPerc.B
this.subPanelWidthPerc.D = this.subPanelWidthPerc.B
this.subPanelWidthPerc.E = this.subPanelWidthPerc.B

// Rule F1: Full width B, half widths C and D
this.subPanelWidthPerc.B = 1.0 - (widthPx / INTERNAL_WIDTH)
this.subPanelWidthPerc.C = this.subPanelWidthPerc.B / 2
this.subPanelWidthPerc.D = this.subPanelWidthPerc.B / 2

Each rule implements a specific space distribution philosophy:

Vertical Orientation Transformations

When isVertical() returns true, the system performs a conceptual 90-degree rotation of its calculations:

if (this.isVertical()) {
  // Width percentages actually control heights
  let heightPx = INT_WIDTH_VERT / mainImageRatio
  this.mainPanelWidthPerc = heightPx / INTERNAL_WIDTH * 100
  
  // Sub-panel "heights" (stored in width percentages)
  this.subPanelHeightPerc.B = 1.0 - (heightPx / INTERNAL_WIDTH)
  
  // Fixed widths for vertical bands
  this.subPanelWidthPerc.B = INT_WIDTH_VERT  // 384 pixels
}

This orientation swap maintains conceptual clarityβ€”the mainPanelWidthPerc property controls the primary dimension whether horizontal (width) or vertical (height). The system uses INTERNAL_WIDTH as the reference dimension in both cases, ensuring consistent calculations.

Multi-Level Percentage Tracking

For complex rules, the system maintains percentages at multiple levels:

// Rule E1 in horizontal mode
// First level: How much of band width goes to sub-panel
let subPanelTotalWidth = 1.0 - (widthPx / INTERNAL_WIDTH)

// Second level: How sub-panel width divides between columns
this.subPanelWidthPerc.B = subPanelTotalWidth / 2  // Left column
this.subPanelWidthPerc.D = subPanelTotalWidth / 2  // Left column
this.subPanelWidthPerc.C = subPanelTotalWidth / 2  // Right column
this.subPanelWidthPerc.E = subPanelTotalWidth / 2  // Right column

// Third level: How each column divides vertically (handled by resize system)
this.subPanelHeightPerc.B = 0.5  // Top of left column
this.subPanelHeightPerc.D = 0.5  // Bottom of left column

Preparing for Optimisation

The initial calculations from adjustBandPartitioning establish baseline dimensions that respect the main image's needs while providing reasonable space for fillers. These serve as starting points for the resize handle system, which fine-tunes the proportions during the optimisation phase.

By separating the initial calculation from later optimisation, the system ensures every band starts with sensible proportions even if optimisation is skipped or fails. This layered approach creates robust layouts that degrade gracefully under adverse conditions while enabling sophisticated improvements when conditions allow.

4. The Rendering Algorithm

The rendering algorithm transforms a collection of classified images into a complete gallery layout through a sophisticated multi-pass process. Unlike traditional gallery systems that simply flow images into a grid, this algorithm thinks compositionallyβ€”considering each band as a designed unit while maintaining overall gallery coherence. The process balances randomness for visual variety with deterministic rules for structural integrity.

4.1 Main Rendering Function

The renderGallery function orchestrates the entire layout generation process, processing images in importance order while maintaining pools of available content:

function renderGallery(images) {
  const gallery = document.getElementById(ELEM_ID)
  const shuffled = shuffle([...images])
  const important = shuffled.filter(img => (img.epic|0) >= 10)
  let lesser = shuffled.filter(img => (img.epic|0) < 10)

  while (important.length > 0) {
    let vert = mustBeVertical(BAND_COUNT)
    let fillers = []
    let rule = ''
    
    // Process main images, with endgame scenarios handling
    let main
    if (lesser.length == 0 && important.length > 1) {
      // Ran out of lesser images, putting important images starting from narrowest
      important.sort((a, b) => a.ratio - b.ratio)
      main = important.shift()
    } else {
      // Ordinary case: just select one from the important
      main = important.pop()
    }
    
    // ... rule selection and band creation ...
    
    BAND_COUNT++
  }
}

Image Pool Management

The algorithm maintains two dynamic pools throughout execution:

The shuffling ensures visual varietyβ€”the same image set produces different layouts on each render while maintaining quality standards. When the lesser pool depletes, the algorithm adapts by sorting remaining important images by aspect ratio, processing narrow images first to leave wide images for simpler layouts at the end.

The Band Creation Cycle

Each iteration follows a structured process:

  1. Main Image Selection: Pop an important image to anchor the new band
  1. Orientation Detection: Check if this band position requires vertical orientation
  1. Rule Selection: Generate candidate rules based on available images and ratios
  1. Filler Matching: Attempt to find compatible lesser images for the chosen rule
  1. Band Construction: Create and configure the PartitionedBand instance
  1. Fallback Handling: Gracefully degrade to simpler rules if needed

Rule Candidate Generation

The algorithm generates rule candidates based on the aspect ratio of the main image:

// For highly epic images (β‰₯ 80)
let ruleSet
if (isHighlyEpic) {
  let checkRatio = (vert) ? (1.0 / main.ratio) : main.ratio
  
  if (checkRatio >= 1.5)
    ruleSet = ['O'];  // Ultra-wide images get full display
  else if (checkRatio >= 1.3)
    ruleSet = shuffle(['A', 'I']);  // Wide images get simple splits
  else if (checkRatio <= 0.75)
    ruleSet = shuffle(['F1', 'F2']);  // Tall images get L-shapes
  else
    ruleSet = shuffle(['F1', 'F2', 'I']);  // Moderate ratios get options
    
  // Append E1 and E2 at the last, if the main image is squarish
  if (9/10 <= main.ratio && main.ratio <= 10/9) {
    if (rnd() >= 0.5) { ruleSet.push('E2'); ruleSet.push('E1') }
    else { ruleSet.push('E1'); ruleSet.push('E2') }
  }
}

This importance-based routing ensures marquee pieces receive appropriate presentation:

The E1/E2 rules receive special treatment in the selection order. By appending these complex rules last, the system tries simpler arrangements first, only falling back to 5-panel layouts when simpler rules fail to find suitable images. Square main images specifically trigger E1/E2 consideration because their neutral aspect ratio works well with grid-based subdivisions.

Vertical Orientation Constraints

Vertical bands operate under modified rule sets:

if (vert) {
  // Exclude rules that don't work vertically
  ruleSet = shuffle(['A', 'F1', 'F2', 'G']);  // No 'B' or 'I'
}

Rules B and I, which create side-by-side arrangements, are excluded from vertical bands where stacked arrangements make more visual sense.

The β€œSafety Valve” Mechanism

When all rule attempts fail, the algorithm employs a final safety valve:

>
if (!ruleFound) {
  rule = 'A'
  band = makeBandClass(rule)
  
  // Attempt to find any compatible image for panel B
  let sub = subs.filter(it => (4/5) <= it.ratio && it.ratio <= (5/4)).randomPick();
  if (!sub) sub = subs.filter(it => (3/4) <= it.ratio && it.ratio <= (4/3)).randomPick();
  if (!sub) sub = subs.filter(it => (2/3) <= it.ratio && it.ratio <= (3/2)).randomPick();
  
  band.putImages(sub ? [main, sub] : [main])
}

This ensures every important image receives some placement, even if it means creating an underfilled band that will be cleaned up during post-processing.

Filler Image Selection

For each rule attempt, the algorithm searches for compatible filler images:

for (let i = 0; i < needed; i++) {
  let panelIndex = i + 1;
  let panel = band.panelLetters[panelIndex];
  
  // Calculate target aspect ratio for this panel
  let panelW = INTERNAL_WIDTH * band.subPanelWidthPerc[panel]
  let panelH = band.height * band.subPanelHeightPerc[panel]
  let panelRatio = panelW / panelH
  
  // Search for matching images in tolerance bands
  let imgBin = (lesser.length > 0) ? lesser : important
  let chosen = imgBin.filter(it => 
    (4/5) < (it.ratio / panelRatio) && (it.ratio / panelRatio) < (5/4)
  ).randomPick();
  if (!chosen) chosen = imgBin.filter(it => 
    (3/4) < (it.ratio / panelRatio) && (it.ratio / panelRatio) < (4/3)
  ).randomPick();
  if (!chosen) chosen = imgBin.filter(it => 
    (2/3) < (it.ratio / panelRatio) && (it.ratio / panelRatio) < (3/2)
  ).randomPick();
  
  if (!chosen) break;  // Abort this rule attempt
  
  fillers.push(chosen)
  imgBin.removeElem(chosen)
}

Searching for filler images that matches aspect ratio of the panel ensures minimal distortion after the images are being placed.

Band Finalisation

Once a valid rule and image combination is found, layout optimisation is performed before the final HTML element is made:

const allImages = [main, ...fillers]
band.putImages(allImages)
band.adjustBandPartitioning()  // Recalculate with actual images
band.adjustForEvenFit()        // Optimise panel proportions
gallery.appendChild(band.makeHTMLelement())

Dynamic Pool Replenishment

The algorithm includes a crucial sustainability mechanism:

if (important.length == 0 && lesser.length > 0) {
  let img = lesser.randomPop()
  important.push(img)  // Promote a lesser image to continue
}

This ensures the gallery utilises all available images rather than leaving a pool of unused lesser images, maintaining visual density throughout the layout.

The elegance of the main rendering function lies in its adaptabilityβ€”it handles collections ranging from 10 carefully curated images to 1000+ mixed archives, producing coherent layouts that respect both individual image characteristics and collective visual flow.

4.2 Error Minimisation

After initial band construction, the system employs mathematical optimisation to refine panel proportions, minimising the visual distortion that occurs when images don't perfectly match their allocated spaces. This phase transforms adequate layouts into polished compositions through iterative refinement.

RMS Error Calculation for Aspect Ratio Mismatch

The system quantifies layout quality using Root Mean Square (RMS) error, which measures the aggregate distortion across all panels in a band:

calculateRMSError() {
  let totalSquaredError = 0
  let panelCount = 0

  // Calculate error for main panel (A)
  const mainPanelWidth = this.mainPanelWidth
  const mainPanelHeight = this.height
  totalSquaredError += this.#calculatePanelError(0, mainPanelWidth, mainPanelHeight)
  panelCount++

  // Calculate error for sub panels
  for (let i = 1; i < this.picturePanels.length; i++) {
    const panelLetter = this.panelLetters[i]
    const panelWidth = INTERNAL_WIDTH * this.subPanelWidthPerc[panelLetter]
    const panelHeight = this.height * this.subPanelHeightPerc[panelLetter]

    totalSquaredError += this.#calculatePanelError(i, panelWidth, panelHeight)
    panelCount++
  }

  return Math.sqrt(totalSquaredError / panelCount)
}

The individual panel error calculation squares the difference between image and panel aspect ratios:

#calculatePanelError(panelIndex, panelWidth, panelHeight) {
  if (!this.#images[panelIndex]) return 0

  const imageRatio = this.#images[panelIndex].ratio
  const panelRatio = panelWidth / panelHeight
  const error = Math.abs(imageRatio - panelRatio)
  return error * error  // Squared error for RMS calculation
}

Squaring the errors serves two purposes: it penalises large mismatches more severely than small ones, and it ensures all errors contribute positively to the total regardless of whether panels are too wide or too tall.

adjustForEvenFit: Hill-Climbing Optimisation

The adjustForEvenFit method implements a local search algorithm that iteratively adjusts resize handles to minimise RMS error:

adjustForEvenFit() {
  const MAX_ITERATIONS = 50
  const STEP_SIZE = 0.02  // 2% adjustment per step
  const MIN_IMPROVEMENT = 0.001  // Stop if improvement is less than this

  let currentError = this.calculateRMSError()
  let bestError = currentError

  for (let iteration = 0; iteration < MAX_ITERATIONS; iteration++) {
    let improved = false

    // Try adjusting each resize handle
    for (const handleId in this.resizeHandles) {
      const handle = this.resizeHandles[handleId]
      const originalRatio = handle.getRatio()

      // Try increasing the ratio
      handle.setRatio(originalRatio + STEP_SIZE)
      let newError = this.calculateRMSError()

      if (newError < bestError - MIN_IMPROVEMENT) {
        bestError = newError
        improved = true
      } else {
        // Try decreasing the ratio
        handle.setRatio(originalRatio - STEP_SIZE)
        newError = this.calculateRMSError()

        if (newError < bestError - MIN_IMPROVEMENT) {
          bestError = newError
          improved = true
        } else {
          // No improvement, revert to original
          handle.setRatio(originalRatio)
        }
      }
    }

    if (!improved) break;
  }

  return bestError
}

Iterative Handle Adjustment Algorithm

The optimisation follows a systematic exploration pattern:

  1. Baseline Measurement: Calculate initial RMS error with default 50-50 splits
  1. Handle Iteration: For each resize handle in the band:
    • Try increasing the ratio by 2%
    • Measure resulting error
    • If improved, keep the change
    • Otherwise, try decreasing by 2%
    • If still no improvement, revert
  1. Convergence Detection: Stop when no handle adjustment improves error by MIN_IMPROVEMENT
  1. Early Termination: Exit after MAX_ITERATIONS to prevent infinite optimisation

Multi-Level Optimisation Complexity

For complex rules with multiple resize handles, the optimisation navigates a multi-dimensional search space. Rule E1, for instance, has three handles:

// E1 resize handles
this.resizeHandles['B-D']    // Vertical split in left column
this.resizeHandles['C-E']    // Vertical split in right column  
this.resizeHandles['BD-CE']  // Horizontal split between columns

The algorithm must balance competing demandsβ€”improving the B:D ratio might worsen the overall column balance. The hill-climbing approach finds local optima where all panels achieve reasonable aspect ratio matches.

Practical Impact

Consider a band with a 16:9 main image and three 1:1 filler images using Rule F1:

The 2% step size prevents drastic changes that might create new problems while allowing meaningful improvements. The MIN_IMPROVEMENT threshold prevents micro-adjustments that wouldn't be visually perceptible.

This optimisation phase exemplifies the system's attention to detailβ€”not content with merely functional layouts, it pursues mathematical perfection within the constraints of each band's structure.

5. Post-Processing Optimisations

While the main rendering loop creates structurally sound layouts, real-world image collections often produce edge casesβ€”underfilled bands, awkward endings, or height mismatches. The post-processing phase addresses these imperfections through a series of targeted transformations that elevate a mechanical layout into a refined gallery presentation.

5.1 Layout Refinements

The system applies three primary refinement strategies to improve visual flow and eliminate sparse arrangements:

putUnderfilledAtoLast: Reorganising for Density

This function identifies all underfilled Rule A bands throughout the gallery and moves them to the end:

function putUnderfilledAtoLast(gallery, bands) {
  let underfilled = Array.from(bands).slice(0, -1).filter(it => {
    return (it.getAttribute('rule') === 'A' && 
            panelsWithImage.length === 1)
  })
  
  underfilled.forEach(it => {
    gallery.appendChild(it)  // Move to end
  })
}

This reorganisation clusters sparse bands where they can be subsequently merged or refined, maintaining visual density in the main gallery body.

mergeTwoUnderfilledAs: Consolidating Sparse Bands

When consecutive Rule A bands each contain only their main image, this function merges them into a single, properly filled band:

function mergeTwoUnderfilledAs(gallery, bands, imgObjs) {
  if (penultIsA && lastIsA && 
      lastPanelsWithImage.length === 1 && 
      penultPanelsWithImage.length === 1) {
    
    // Copy last band's image to penult's empty panel
    penultEmptyPanel.style.backgroundImage = lastPicturePanel.style.backgroundImage
    
    // Recalculate panel proportions based on aspect ratios
    let img1Ratio = img1RatioRaw / (img1RatioRaw + img2RatioRaw)
    let img2Ratio = img2RatioRaw / (img1RatioRaw + img2RatioRaw)
    penultMainPanel.style.width = `${img1Ratio * 100}%`
    penultEmptyPanel.style.width = `${img2Ratio * 100}%`
    
    // Remove the now-empty last band
    gallery.removeChild(last)
  }
}

This consolidation reduces vertical scrolling while creating more visually satisfying two-image compositions.

swapPenultAwithLastO: Creating Breathing Room

This function addresses a common pattern where a full-width showcase image (Rule O) appears as the final band, potentially creating an abrupt ending:

function swapPenultAwithLastO(gallery, bands) {
  if (bands.length >= 2) {
    const [last, penult] = [bands[bands.length - 1], bands[bands.length - 2]]
    
    const lastIsO = last.getAttribute('rule') === 'O'
    const penultHasOneChild = Array.from(penult.children).filter(child =>
      child.style.backgroundImage && child.style.backgroundImage !== ''
    ).length === 1
    
    if (lastIsO && penultIsNotO && penultHasOneChild) {
      last.after(penult)  // Move penultimate after last
      return true
    }
  }
  return false
}

By moving the underfilled penultimate band after the showcase image, the gallery gains visual breathing room before its conclusion, creating a more graceful transition to the page end.

5.2 Edge Case Handling

Beyond reorganisation, the system includes functions that fundamentally transform problematic bands:

turnTrailingAintoO: Elevating Final Images

When the last band is an underfilled Rule A, this function converts it to Rule O for a stronger conclusion:

function turnTrailingAintoO(gallery, bands, imgObjs) {
  const last = bands[bands.length - 1]
  
  if (lastRule === 'A' && lastPanelWithImage.length == 1) {
    // Convert A-panel to O-panel
    last.setAttribute('rule', 'O')
    mainLeaf.style.width = '100%'
    last.querySelector('.sub.leaf').remove()  // Remove empty sub-panel
  }
}

This transformation ensures the gallery ends with a full-width image rather than a half-empty band.

nukeUnderfilledPanel: Removing Empty Spaces

This aggressive cleanup function eliminates any panels that failed to receive images:

function nukeUnderfilledPanel(gallery, bands, imgObjs) {
  let noImgPanels = Array.from(document.getElementsByTagName('bandpanel'))
    .filter(it => it.className.endsWith('leaf') && 
                   it.style.backgroundImage.length < 1)
  
  noImgPanels.forEach(panel => {
    let previousSibling = panel.previousSibling || panel.nextSibling
    
    // Expand sibling to fill space
    if (previousSibling.style.width != '') previousSibling.style.width = '100%'
    if (previousSibling.style.height != '') previousSibling.style.height = '100%'
    
    // For vertical bands, adjust height based on image ratio
    if (parentNode.getAttribute('dir') == 'v') {
      let imageRatio = imgObjs.filter(it => it.ord == imageOrd)[0].ratio
      let panelHeight = coerceIn(
        Math.round(INT_WIDTH_VERT / imageRatio)|0, 
        INT_WIDTH_VERT, 
        clampMax
      )
      parentNode.style.height = `${panelHeight}px`
    }
    
    panel.remove()
  })
}

clipLastVertPanel: Vertical Band Height Normalisation

This function handles edge cases where vertical bands can create visual inconsistencies at the end of the gallery, particularly in multi-column layouts:

function clipLastVertPanel(gallery, bands, imgObjs) {
  if (bands.length >= 2 && COLUMNS > 1) {
    const last = bands[bands.length - 1]
    
    if (last.getAttribute('dir') == 'v') {
      // Check if this vertical band starts a new row
      if ((last.getAttribute('ord')|0) % COLUMNS > 0) {
        // Mid-row vertical band: clip to predecessor's height
        const penultHeight = parseInt(penult.style.height)
        if (lastHeight > penultHeight) {
          last.style.height = `${penultHeight}px`
        }
      } else {
        // Row-starting vertical band: convert to horizontal
        let imgRatio = imgObj.ratio
        
        // Transform from vertical to horizontal orientation
        last.setAttribute('dir', 'h')
        let newWidth = parseFloat(getComputedStyle(last).width)
        let newHeight = Math.round(newWidth / imgRatio)|0
        last.setAttribute('style', `height: ${newHeight}px`)
        last.children[0].style.width = '100%'
      }
    }
  }
}

The function implements two distinct strategies based on the vertical band's position:

  1. Mid-row vertical bands: When a vertical band appears within a row (ordinal % columns > 0), it clips the height to match its predecessor, preventing awkward height mismatches that break visual flow.
  1. Row-starting vertical bands: When a vertical band would start a new row (ordinal % columns = 0), the function converts it to horizontal orientation entirely. This prevents scenarios where a lone vertical band creates excessive white space or scrolling. The conversion calculates appropriate dimensions based on the aspect ratio of the image, ensuring the image displays properly in its new horizontal container.

This dual approach ensures vertical bands integrate smoothly into multi-column layouts regardless of their position, eliminating edge cases that could otherwise create jarring visual breaks at the gallery's conclusion.

5.3 Multi-Column Layouts

When galleries span multiple columns, band heights must coordinate across rows to maintain visual alignment:

Even Column Handling

For two, four, or six column layouts, the system groups bands into rows and normalises heights:

function adjustBandHeightMultiColumn(imgObjs, columns0) {
  if (columns0 % 2 == 0) {
    let columns = columns0 / 2
    
    for (let i = 0; i < bands.length; i += columns) {
      let sameRowBands = [...Array(columns).keys()]
        .map(it => bands[i + it])
        .filter(it => it !== undefined)
      
      let bandHeights = sameRowBands.map(it => parseInt(it.style.height))
      let bandGeomean = Math.round(geomean(bandHeights))|0
      sameRowBands.forEach(it => it.style.height = `${bandGeomean}px`)
    }
  }
}

Using geometric mean rather than arithmetic mean prevents extreme heights from skewing the average while maintaining proportional relationships.

Odd Column Handling

Three, five, and seven column layouts require special treatment due to vertical bands:

// Pattern: h1 h1 v h2 h2 (except v can be anywhere)
for (let i = 0; i < bands.length; i += columns) {
  // Process upper horizontal bands
  let bandGeomeanHi = Math.round(geomean(bandHeightsHi))|0
  sameRowBandsHi.forEach(it => it.style.height = `${bandGeomeanHi}px`)
  
  // Process lower horizontal bands
  let bandGeomeanLo = Math.round(geomean(bandHeightsLo))|0
  sameRowBandsLo.forEach(it => it.style.height = `${bandGeomeanLo}px`)
  
  // Set vertical band height to span both rows plus gap
  if (bands[i + hcols] !== undefined)
    bands[i + hcols].style.height = `${bandGeomeanHi + bandGeomeanLo + gap}px`
}

Geometric Mean Rationale

The geometric mean preserves proportional relationships better than arithmetic mean. For heights [200, 400, 800]:

This mathematical choice ensures that intentionally varied band heights remain visually distinct while achieving overall alignment.

The post-processing phase exemplifies the system's philosophy: mathematical rigour in service of aesthetic excellence. Each optimisation targets specific visual problems, transforming technically correct layouts into galleries that feel curated rather than generated.

6. Responsive Design

The Partitioned Container Band system achieves true responsive design not through media queries or breakpoints, but through mathematical relationships that dynamically reconstruct the entire gallery based on available space. This approach ensures optimal layouts at any viewport width, from mobile phones to ultra-wide displays.

6.1 Column Count Calculation

The system determines column count through a simple yet effective formula that scales with viewport width:

function refreshColumnCount() {
  let gallery = document.getElementById(ELEM_ID)
  let oldColumnCount = COLUMNS
  COLUMNS = Math.round(gallery.clientWidth / 384) // 384 is an half of the INTERNAL_WIDTH
  
  if (oldColumnCount != COLUMNS) {
    _pack()  // Complete gallery regeneration
  }
}

Dynamic Column Detection

The formula gallery.clientWidth / 384 creates natural breakpoints:

Each band spans two logical columns in even-column layouts or varies in odd-column configurations, ensuring bands maintain reasonable proportions across all screen sizes.

Breakpoint-Free Philosophy

Unlike traditional responsive systems that define specific breakpoints via media query, this approach scales continuously:

// Traditional approach (not used):
if (width < 960) columns = 2
else if (width < 1344) columns = 3
else columns = 4

// This system's approach:
COLUMNS = Math.round(gallery.clientWidth / 384)

This mathematical relationship eliminates jarring layout shifts at arbitrary pixel values, creating smooth transitions as viewports resize.

Real-Time Reflow Architecture

The system monitors multiple resize triggers:

function attachResizeEvent() {
  window.addEventListener('pageshow', refreshColumnCount)
  window.addEventListener('load', refreshColumnCount)
  window.addEventListener('resize', refreshColumnCount)
}

When column count changes, the entire gallery regenerates rather than attempting to reflow existing elements. This complete reconstruction ensures every band receives optimal treatment for the new column configuration.

6.2 Vertical Band Handling

Vertical bands add visual variety and spatial efficiency, with their placement randomised per row to create organic, non-repetitive layouts:

The mustBeVertical Function: Randomised Positioning

function mustBeVertical(x) {
  // Handle edge cases
  if (x < 0) return false;
  if (COLUMNS % 2 === 0) return false;
  
  // Special case for single column
  if (COLUMNS === 1) return x >= 0;
  
  let modulo = x % COLUMNS
  let row = (x / COLUMNS)|0
  let thisRowRnd = VERT_INDICES_BY_ROW[row]  // Random 0 to (COLUMNS/2-1)
  return modulo == thisRowRnd
}

This function implements randomised vertical band placement:

Row 1-2: |V| [H] [H]
         |V| [H] [H]
Row 3-4: [H] [H] |V|
         [H] [H] |V|
Row 5-6: [H] |V| [H]
         [H] |V| [H]

Dynamic Vertical Band Positioning

The randomisation prevents predictable patterns that would make the gallery feel mechanical. Instead of vertical bands always appearing in the same column, they shift positions row by row, creating a more organic visual rhythm. This randomisation is deterministic per sessionβ€”the same image set produces the same layout until the page reloads.

The mustBeFlipped Function: Additional Variation

function mustBeFlipped(x) {
  const base = Math.ceil(COLUMNS / 2)
  const maxIncrement = Math.floor(COLUMNS / 2)
  
  for (let increment = 0; increment < maxIncrement; increment++) {
    const start = base + increment;
    if ((x - start) >= 0 && (x - start) % COLUMNS === 0) {
      return true
    }
  }
  return false
}

This function adds another layer of variation by flipping internal panel arrangements within certain bands, preventing the vertical bands from creating too strong a visual line down any particular column.

6.3 Grid Template Management

The CSS Grid integration has been simplified to treat all columns uniformly, with band spanning handled at the element level:

Unified Grid Template Approach

function _pack() {
  let gallery = document.getElementById(ELEM_ID)
  gallery.style.setProperty('grid-template-columns', `repeat(${COLUMNS}, 1fr)`)
}

makeHTMLelement() {
  const container = document.createElement('band');
  
  if (mustBeVertical(this.ord)) {
    container.setAttribute('dir', 'v')
    container.style.gridColumn = 'span 1'  // Single column
  }
  else {
    container.setAttribute('dir', 'h')
    container.style.gridColumn = 'span 2'  // Two columns
  }
}

Both even and odd column layouts use the same repeat(${COLUMNS}, 1fr), creating a uniform grid where:

The spanning logic moves from CSS Grid templates to individual band elements. This approach provides several advantages:

  1. Flexibility: Each band independently determines its span
  1. Simplicity: Uniform grid template regardless of column count
  1. Clarity: Visual span is defined where the band is created

Gap Consistency Across Layouts

The randomised positioning doesn't affect gap calculationsβ€”vertical bands still account for gaps when spanning rows:

// Vertical band height = top row + bottom row + gap
bands[i + hcols].style.height = 
  `${bandGeomeanHi + bandGeomeanLo + gap}px`

The uniform grid approach with randomised vertical positioning creates galleries that feel both structured and organicβ€”maintaining clear alignment while avoiding the mechanical repetition that makes generated layouts feel artificial.

7. Mathematical Foundations

The visual success of the Partitioned Container Band system rests on rigorous mathematical principles. From aspect ratio calculations to optimisation algorithms, every aesthetic decision has a quantitative foundation that ensures consistent, pleasing results across diverse image collections.

7.1 Aspect Ratio Mathematics

The system's mathematical core revolves around preserving and optimising aspect ratios throughout the layout process:

Ratio Preservation Through Transformation

The fundamental challenge involves mapping images with arbitrary aspect ratios into panels with different proportions. The system quantifies this mapping error:

error = |imageRatio - panelRatio|

For optimisation purposes, this becomes squared error to penalise large mismatches:

squaredError = (imageRatio - panelRatio)Β²

Root Mean Square Error Metrics

The RMS error aggregates individual panel mismatches into a single quality metric:

RMS = √(Σ(squaredErrors) / panelCount)

This metric serves as the optimisation target, with typical values:

Geometric Mean for Height Normalisation

When normalising band heights across rows, the system employs geometric mean rather than arithmetic mean:

geomean(heights) = ⁿ√(h₁ Γ— hβ‚‚ Γ— ... Γ— hβ‚™)

For heights [300, 400, 533]:

The geometric mean maintains the visual weight relationships between bands while achieving alignment.

7.2 The Clipping Function

The clipfun function represents a carefully engineered solution to the extreme aspect ratio problem:

Mathematical Structure

clipfun(xβ‚€) = {
  0.5 Γ— sign(xβ‚€)                    if |xβ‚€| β‰₯ clip_lim
  (xΒ² + x + 0.25)/clip_p - 0.5      if x < -t
  -(xΒ² - x + 0.25)/clip_p + 0.5     if x > t
  x Γ— 2.0 Γ— clip_lim                if |x| ≀ t
}

(Visualisation is available at the following link: https://www.desmos.com/calculator/syqd1byzzl)

Where:

Three-Region Design

  1. Linear Region (|x| ≀ 0.25): Direct scaling preserves small variations
  1. Quadratic Transition (0.25 < |x| < 0.75): Smooth deceleration via parabolas
  1. Saturation (|x| β‰₯ 0.75): Hard limit at Β±0.5

Continuity and Smoothness

The function maintains CΒΉ continuity (continuous first derivative) at transition points:

Parameter Selection Rationale

The magic number clip_p = 0.444 creates optimal transition characteristics:

Testing revealed that 0.444 creates the most visually pleasing compression curveβ€”neither too aggressive (losing distinction between ratios) nor too permissive (allowing dominant images).

7.3 Optimisation Algorithms

The system employs multiple optimisation strategies at different stages:

Hill-Climbing for Panel Refinement

The adjustForEvenFit method implements a discrete hill-climbing algorithm:

for each iteration (max 50):
  for each resize handle:
    current_error = calculateRMS()
    
    try_ratio = current + 0.02
    if (new_error < current_error - 0.001):
      accept change
    else:
      try_ratio = current - 0.02
      if (new_error < current_error - 0.001):
        accept change
      else:
        revert
        
  if no improvements:
    terminate early

Algorithm Characteristics:

Greedy Image Selection

The filler selection process uses a tolerance-band greedy approach:

for each panel:
  candidates = images.filter(ratio_match Β± 20%)
  if (candidates.empty):
    candidates = images.filter(ratio_match Β± 33%)
  if (candidates.empty):
    candidates = images.filter(ratio_match Β± 50%)
  
  selected = candidates.randomPick()
  remove selected from pool

Greedy Properties:

Complexity Analysis

Overall system complexity for N images:

  1. Initial Sorting: O(N log N) for importance categorisation
  1. Main Loop: O(N) iterations (one per important image)
  1. Per Band:
    • Rule selection: O(R) for R rules β‰ˆ O(9)
    • Filler selection: O(F Γ— P) for F fillers, P remaining pool
    • Optimisation: O(I Γ— H) for I iterations, H handles
  1. Post-processing: O(BΒ²) for B bands (worst case)

Total Complexity: O(N log N + N Γ— F Γ— P) β‰ˆ O(NΒ²) worst case

In practice, the algorithm performs much better:

Optimisation Trade-offs

The system makes deliberate trade-offs:

  1. Speed vs Quality: Hill-climbing finds local optima, not global
  1. Simplicity vs Optimality: Greedy selection enables real-time performance
  1. Determinism vs Variety: Randomisation prevents repetitive layouts

These mathematical foundations ensure that aesthetic decisionsβ€”how wide a panel should be, which image fits where, when to clip extreme ratiosβ€”rest on quantifiable principles rather than arbitrary choices.

8. Practical Applications

The flexibility of the Partitioned Container Band system makes it suitable for diverse real-world applications, from personal portfolios to large-scale commercial deployments. This section explores concrete use cases and implementation strategies.

8.1 Use Cases

Photography Portfolios

Professional photographers face unique challenges displaying work that spans multiple genres and formats:

The band system excels here by respecting each image's composition while creating cohesive presentations. High-importance shots receive Rule O treatment, while supporting images create context through multi-panel arrangements.

E-commerce Product Galleries

Online retailers struggle with inconsistent product photography:

The system's importance scoring naturally promotes hero images while ensuring all product angles remain visible. The NSFW filtering mechanism can be repurposed for showing alternate product views or colourways.

Social Media Feeds

Modern social platforms must accommodate diverse content types:

The automatic optimisation ensures even poorly-composed user content displays attractively, while the responsive system handles everything from mobile apps to desktop browsers.

Digital Art Exhibitions

Online galleries and showcase artwork with extreme variety:

The mathematical approach of the band system treats all art equally, preventing any single style from dominating while ensuring each piece displays at its best.

8.2 Integration Examples

Basic Implementation

<!DOCTYPE html>
<html>
<head>
  <link rel="stylesheet" href="styles.css">
  <script src="common.js"></script>
  <script src="band.js"></script>
</head>
<body onload="pack('art-gallery', 'collection_2024')">
  <div id="site-navbar"></div>
  <gallery id="art-gallery"></gallery>
</body>
</html>

Customisation Possibilities

// Custom importance scoring for e.g. social media platform
function calculateImportance(image) {
  let score = 0
  score += image.views * 0.1
  score += image.likes * 0.5
  score += image.featured ? 50 : 0
  score += image.aspectRatio > 2.5 ? 20 : 0  // Boost panoramas
  return Math.min(100, score)
}

// Custom rule selection
function selectCustomRules(mainImage, availableImages) {
  // Prefer symmetric layouts for square images
  if (Math.abs(mainImage.ratio - 1.0) < 0.1) {
    return ['E1', 'E2', 'I', 'A']
  }
  // Use simple rules for limited images
  if (availableImages.length < 5) {
    return ['A', 'B', 'O']
  }
  return defaultRuleSet
}

9. Comparisons and Alternatives

To fully appreciate innovations of the Partitioned Container Band system, it is instructive to compare it against existing gallery layout approaches. Each alternative has its merits, but also limitations that the band system specifically addresses.

9.1 vs Traditional Grid Systems

Traditional grid layouts remain the most common gallery solution, using fixed-size cells arranged in rows and columns.

Grid System Limitations:

Band System Advantages:

  1. Flexible Dimensions: Each band adapts height to its content
  1. Aspect Ratio Intelligence: Images maintain their natural proportions
    • No forced cropping
    • Mathematical optimisation minimises distortion
    • Soft clipping for extremes rather than hard boundaries
  1. Dynamic Composition: Rules create varied arrangements
    • Single image showcases (Rule O)
    • Multi-panel compositions (Rules A-I)
    • Visual hierarchy through importance scoring

Practical Comparison:

Traditional Grid:          Band System:
β”Œβ”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”       β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”¬β”€β”€β”€β”
β”‚ IMG β”‚ IMG β”‚ IMG β”‚       β”‚  MAIN   β”‚SUBβ”‚SUBβ”‚ <- Varied heights
β”œβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€       β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”΄β”€β”€β”€β”€
β”‚ IMG β”‚ IMG β”‚ IMG β”‚       β”‚      WIDE IMG   β”‚ <- Respects ratio
β”œβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€       β”œβ”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚ IMG β”‚ IMG β”‚ IMG β”‚       β”‚VRTβ”‚   MAIN IMG  β”‚ <- Multiple layouts
β””β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”˜       β””β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

9.2 vs Masonry Layouts

Masonry layouts, popularised by Pinterest, arrange items in columns with variable heights.

Masonry Limitations:

Band System Advantages:

  1. Bidirectional Flow: Both horizontal bands and vertical elements
  1. Compositional Control: Deliberate image relationships
    • Main panel anchors each band
    • Filler images selected for compatibility
    • Rules ensure aesthetic groupings
  1. Predictable Heights: Bands maintain calculable dimensions
    • Easier scrolling prediction
    • Better performance planning
    • Consistent visual rhythm

Visual Comparison:

Masonry (vertical only):   Band System (mixed flow):
β”Œβ”€β”€β”€β”β”Œβ”€β”€β”€β”β”Œβ”€β”€β”€β”              β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”
β”‚IMGβ”‚β”‚IMGβ”‚β”‚IMGβ”‚              β”‚  MAIN   β”‚ SUB   β”‚
β”‚   β”‚β”œβ”€β”€β”€β”€β”‚   β”‚              β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”¬β”€β”€β”€β”€
β”‚   β”‚β”‚IMGβ”‚β”‚   β”‚              β”‚    MAIN     β”‚VRTβ”‚
β”œβ”€β”€β”€β”€β”‚   β”‚β”œβ”€β”€β”€β”€              β”œβ”€β”€β”€β”¬β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€   β”‚
β”‚IMGβ”‚β”œβ”€β”€β”€β”€β”‚IMGβ”‚              β”‚SUBβ”‚SUBβ”‚MAIN β”‚   β”‚
β””β”€β”€β”€β”˜β”‚IMGβ”‚β””β”€β”€β”€β”˜              β””β”€β”€β”€β”΄β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”˜
     β””β”€β”€β”€β”˜                 Horizontal relationships

9.3 vs Manual Curation

Professional galleries often rely on manual curation, where designers hand-place each image.

Manual Curation Limitations:

Band System Advantages:

  1. Automation Benefits:
    • Instant gallery generation
    • Consistent quality regardless of collection size
    • Frees designers for higher-level decisions
  1. Algorithmic Consistency:
    • Same importance scores produce similar prominence
    • Mathematical rules ensure predictable outcomes
    • Reduces subjective decision fatigue
  1. Dynamic Adaptability:
    • Regenerates for different viewports
    • Handles collection changes seamlessly

In Summary:

CriteriaGridMasonryManualPCB (ours)
Aspect Ratio PreservationPoorGoodPerfectExcellent
Layout VarietyPoorFairExcellentGood
ScalabilityExcellentExcellentPoorExcellent
Responsive AdaptationGoodGoodPoorExcellent
Implementation ComplexitySimpleModerateN/AComplex
Computational CostMinimalLowN/AModerate

The Partitioned Container Band system occupies a unique positionβ€”more intelligent than grids, more controlled than masonry, more scalable than manual curation. It's particularly suited for applications requiring both aesthetic quality and practical automation.

10. Conclusion

The Partitioned Container Band system represents a significant advancement in automated gallery layout generation, demonstrating that mathematical rigour and aesthetic excellence need not be mutually exclusive.

10.1 Summary of Achievements

Through its innovative approach to image layout, the system has achieved several notable goals:

Flexible, Rule-Based Layout System

The nine partitioning rules (A through I, plus O) provide a rich vocabulary for visual composition. Each rule serves specific aspect ratio combinations and importance hierarchies, creating layouts that feel designed rather than generated. The system's ability to dynamically select appropriate rules based on available content ensures visual variety without chaos.

Excellent Aspect Ratio Preservation

Unlike traditional approaches that force images into predetermined frames, the band system respects each image's inherent proportions. Through soft clipping functions and mathematical optimisation, even extreme aspect ratios find appropriate display contexts. The RMS error minimisation ensures that when compromises must be made, they are distributed evenly rather than concentrated in unfortunate crops.

Responsive and Performant

The breakpoint-free responsive design adapts fluidly to any viewport width, from mobile phones to ultra-wide displays. By regenerating layouts rather than simply scaling them, the system ensures optimal image presentation at every screen size. The mathematical foundations keep computational complexity manageable, enabling real-time layout generation even for substantial image collections.

10.2 Key Takeaways

Several broader principles emerge from this implementation:

Importance of Mathematical Optimisation in UI

The system demonstrates that user interface challenges often have mathematical solutions. The aspect ratio matching, error minimisation, and geometric mean calculations prove that quantitative approaches can solve qualitative problems. What appears as an aesthetic judgementβ€”β€œthis layout looks good”—can be decomposed into measurable criteria and optimised accordingly.

Balance Between Automation and Control

While fully automated, the system provides numerous control points: importance scoring, rule selection preferences, optimisation parameters, and resize handles. This layered approach allows the algorithm to handle the heavy lifting while preserving artistic direction where it matters most. The post-processing phase exemplifies this philosophyβ€”mathematical optimisation followed by aesthetic refinement.

Value of Post-Processing Refinements

The difference between a functional layout and a polished gallery lies in the details. The post-processing transformationsβ€”merging underfilled bands, reordering for visual flow, normalisation of heightsβ€”elevate mechanical output into professional presentation. These refinements acknowledge that mathematical optimisation alone cannot capture every nuance of visual design.

10.3 Open Source Availability

The complete implementation is freely available on GitHub under the terms of the MIT Licence, encouraging both use and contribution from the community. The codebase includes:

Suggestions and code contributions are warmly welcomed. Whether you are looking to:

Feel free to fork the repository and submit pull requests. The modular architecture makes it straightforward to extend functionality without disrupting core behaviour.

The Partitioned Container Band system stands as proof that complex visual problems can yield to systematic solutions. By combining mathematical optimisation with aesthetic sensibility, it opens new possibilities for automated layout generation across diverse applications. As image collections continue to grow in size and variety, systems like this become not just useful, but essential tools for managing visual content at scale.

We look forward to seeing how the community adapts and extends this foundation, creating even more sophisticated solutions to the ever-evolving challenges of digital image presentation.

Appendices

A. Complete Rule Visualisations

The following diagrams illustrate all partitioning rules with typical aspect ratio assignments and visual arrangements:

Rule O: Singular Display

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚                                 β”‚
β”‚            Image A              β”‚
β”‚         (any ratio)             β”‚
β”‚                                 β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

Rule A: Binary Split

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚                 β”‚               β”‚
β”‚     Image A     β”‚    Image B    β”‚
β”‚   (main panel)  β”‚  (sub panel)  β”‚
β”‚                 β”‚               β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

Rule B: Vertical Triptych

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚                 β”‚    Image B    β”‚
β”‚                 β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚     Image A     β”‚               β”‚
β”‚   (main panel)  β”‚    Image C    β”‚
β”‚                 β”‚               β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

Rule E1: Columnar Quad Grid

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”
β”‚                 β”‚   B   β”‚   C   β”‚
β”‚                 β”œβ”€β”€β”€β”€β”€β”€β”€β”€       β”‚
β”‚     Image A     β”‚       β”œβ”€β”€β”€β”€β”€β”€β”€β”€
β”‚                 β”‚   D   β”‚   E   β”‚
β”‚                 β”‚       β”‚       β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”˜

Rule E2: Row-Based Quad Grid

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”
β”‚                 β”‚    B    β”‚  C  β”‚
β”‚                 β”‚         β”‚     β”‚
β”‚     Image A     β”œβ”€β”€β”€β”€β”€β”¬β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€
β”‚                 β”‚  D  β”‚    E    β”‚
β”‚                 β”‚     β”‚         β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

Rule F1: Top-Heavy L-Shape

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚                 β”‚               β”‚
β”‚                 β”‚    Image B    β”‚
β”‚     Image A     β”œβ”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€
β”‚                 β”‚   C   β”‚   D   β”‚
β”‚                 β”‚       β”‚       β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”˜

Rule F2: Bottom-Heavy L-Shape

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”
β”‚                 β”‚   B   β”‚   C   β”‚
β”‚                 β”œβ”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€
β”‚     Image A     β”‚               β”‚
β”‚                 β”‚    Image D    β”‚
β”‚                 β”‚               β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

Rule G: Offset Columns

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”
β”‚                 β”‚   B   β”‚       β”‚
β”‚                 β”œβ”€β”€β”€β”€β”€β”€β”€β”€   C   β”‚
β”‚     Image A     β”‚   D   β”‚       β”‚
β”‚                 β”‚       β”‚       β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”˜

Or flipped variant:
β”Œβ”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚       β”‚   B   β”‚                 β”‚
β”‚   C   β”œβ”€β”€β”€β”€β”€β”€β”€β”€                 β”‚
β”‚       β”‚   D   β”‚     Image A     β”‚
β”‚       β”‚       β”‚                 β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

Rule I: Horizontal Trinity

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”
β”‚                 β”‚       β”‚       β”‚
β”‚     Image A     β”‚   B   β”‚   C   β”‚
β”‚                 β”‚       β”‚       β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”˜

Vertical Band Arrangements

In 3-column layout:
β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”
β”‚ Band 0  β”‚ Band 1  β”‚ B β”‚
β”‚   (H)   β”‚   (H)   β”‚ n β”‚
β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€ d β”‚
β”‚ Band 3  β”‚ Band 4  β”‚ 2 β”‚
β”‚   (H)   β”‚   (H)   β”‚(V)β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”˜
β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚ Band 0  β”‚ B β”‚ Band 2  β”‚
β”‚   (H)   β”‚ n β”‚   (H)   β”‚
β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€ d β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”‚
β”‚ Band 3  β”‚ 1 β”‚ Band 4  β”‚
β”‚   (H)   β”‚(V)β”‚   (H)   β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
β”Œβ”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚ B β”‚ Band 1  β”‚ Band 2  β”‚
β”‚ n β”‚   (H)   β”‚   (H)   β”‚
β”‚ d β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”‚
β”‚ 0 β”‚ Band 3  β”‚ Band 4  β”‚
β”‚(V)β”‚   (H)   β”‚   (H)   β”‚
β””β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

B. Configuration Reference

CSS Variables

:root {
  --gaps: 12px;   /* Gap between bands and panels */
}

JavaScript Configuration

const INTERNAL_WIDTH = 768    // Base unit for layout calculations
const clip_p = 0.444          // Clipping function parameter

Image Collection Structure

{
"prefix":"photos", /* prefix for this image collection */
"lastupdate":"2025-06-08 05:51 UTC", /* optional last update */
"arts":[
{"ord":10010, "year":2022, "dim":"1800/2400", "author":"AuthorName", "epic":0},
{"ord":10020, "year":2023, "dim":"4080/3060", "author":"AuthorName", "epic":20},
{"ord":10030, "year":2024, "dim":"[width]/[height]", "author":"AuthorName", "epic":100}
]}
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